
Leading the UX team at NHM
Challenge
- I was hired as Lead UX Designer, then managing just 2 UX designers.
- They had been losing people recently, with 3 leavers and 2 failed hires.
- I was challenged to come in and rebuild the team, shake up the culture, bring more commercial awareness and be a strategic driving force for designing better end-to-end experiences.
Context & constraints
- Whilst I had project-level leadership experience, line management, coaching and team strategy were completely new to me.
- My line manager (Head of Product) left just a couple of weeks into me starting, with no replacement for 6 months.
- The complex digital rebrand project had just started, so I had very little time to learn how to lead a team before having to jump right in.
My role
For just over 3 years, I led a team of 5 UX designers/researchers and 1 UI designer, split across 5 multidisciplinary product teams, each working towards a different museum value lever, across the main museum website and micro-sites.

Ran and tweaked the hiring process
With 4 vacant mid-level UX/UI designer posts, I had the freedom to shape the team as I felt the situation required.
- Completely rewrote previously used job descriptions, interview tasks, screening and scoring criteria.
- Enlisted my existing team members, product managers and developers to help with interviews.
- Prioritised the person beneath the portfolio, their deeper why and how their skillset could complement others to create a well-rounded product and UX team.
Coaching and running useful 1:1s
My role as a manager and leader was to help my team work through problems by prompting with targeted questions and offering different perspectives and lenses they might not have thought about, but most importantly to really listen.
I have a set of questions I go back to (inspired by The Making of a Manager by Julie Zhuo):
Establishing our new team culture
With lower salaries on offer and no social budget, I had to get creative to attract top talent and build a culture they would enjoy to do their best work.
1. Collaboratively arrived at our team's why and value system
Our UX team's why

Our values
- Seamless end-to-end experiences
- Advocates for users
- Champion inclusive design
- Always asking "why?"
- Mindful of the wider context
- Driving for better
2. Established a new set of team ceremonies
Team ops and workflows
- Built the design system for more consistent and efficient UX work.
- Established workflows in Dovetail using AI to speed up research analysis.
- Before leaving, started working on integrating CoPilot into our user research repository for faster AI-powered research retrieval.
Impact
- A team that had gone from quiet and reserved, to collaborative with psychological safety and sharing widely.
- Created a senior role to promote 1 team member, not common or easy at a cash-strapped organisation like the museum.
- No leavers during my tenure!

Piqued your interest?
Get in touch
Whether you're looking for a new product design/UX team lead or you'd just like some advice on how to improve your conversion, drop me a line!
